![]() We'll simply create one in our game's root directory: If you've never installed a mod prior to this (which I guess you haven't, considering you're reading this guide), there won't be a gamedata folder. So this is what I'm talking about whenever I mention a folder tree later on in the guide. You're also going to need a file archiver such as WinRAR [or 7-Zip [to unzip the extractor. It does also work with just Notepad though. Technically we are modifying some variables I guess.Īlso there's only so much one can do by simply editing the original game files, but it enables us to do quite a few cool things already.īefore we start, you might want to download Notepad++, a free source code editor that is superior to Windows' Notepad in every regard and will become very handy later on. community refers to it as modding so we will as well. Keep in mind that what we're about to do is more like tweaking than actual modding, but the S.T.A.L.K.E.R. franchise (which works the same way in all of the games), however the variables in section III and IV have only been tested in Call of Pripyat and I can not guarantee that changing the exact same variables in Shadow of Chernobyl or Clear Sky will wield the same results (they most likely would, since it's the same engine, but there are exceptions). ![]() ![]() This guide is meant to introduce you to the very basics of modding any game of the S.T.A.L.K.E.R. ![]()
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